💰Business Model and Revenue Streams
emoji™ Marble Dash uses a hybrid Game-as-a-Service model that combines classic free-to-play monetization with optional Web3 layers.
The goal is long-term sustainability without compromising fair play or accessibility. As players race, progress, and move through seasonal content, each revenue source supports the others.

📈 Revenue Streams
Racing Platform Fees
Ranked Mode races have entry fees, and the platform keeps 12.5% of each prize pool. The rest goes to the top finishers.
Prize pools increase as players move into higher tiers. This creates a natural curve where competitive progression also increases platform revenue.
Season Pass Sales
The Season Pass features 100 tiers:
Free Track: 25 tiers accessible to everyone (no revenue)
Premium Track: 75 exclusive tiers available for $14.90 per season
A new season launches every three months with fresh content.
NFT Marketplace
The platform earns 20% on secondary sales of all NFT and SFT items. Minting is always free, and the fee applies only when players sell their assets.
This fee supports the gasless infrastructure that makes trading possible and still leaves players with 80% of the sale value - a return traditional games never provide. Read more about the rationale behind the fee in the Marketplace section.
Tradable items include NFTs and SFTs such as Marbles, Ability Cards, emoji™ Boosters, Characters and Skins.
🔗 How These Streams Work Together
The revenue system is designed so that each part strengthens the others:
Racing fees drive competitive engagement, increasing Season Pass value
Season Pass rewards enhance NFT marketplace inventory
NFT ownership creates stronger engagement in competitive racing
Shop purchases help both casual and competitive players progress
📊 Scalability
More players directly increase all revenue streams
Higher progression means bigger prize pools and stronger competitive stakes
Web3 features add a premium revenue layer without blocking free players
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